THIS IS THE BEST GAME FIVE ALL THE TIME ..
By clicking the mouse, a gamer can be "thrown" into a futuristic world of dreams, the real battle, even to the virtual world is loaded organized crimes.
That's the game. For a handful of workers, the game became fugitives when busy and tired on the sidelines of the daily routine. Although never juxtaposed with the ranks of game consoles, like Nintendo and Sony, gaming PCs always get its own place among gamers.
There are few games that managed to attract the attention of the world, even successfully fetched the record as the best-selling game based on the count of the spread of coffee. Here are the five best games of all time selected Information Week:
1. World of Warcraft (WoW)
Developer: Blizzard
Difficult denied if Warcraft is the best game in the category of Massive Multiplayer Online Role-Playing Game (MMORPG). Since its launch in 1994, Warcraft continues to crawl popular throughout the world.
In it, gamers are presented as a role that can be explored, encouraged adventurous, and find resources that can be used to survive as well as war. Thousands of people can play in this game. They can interact directly in one of the world. Each gamer can choose to ally with anyone and hostile to anyone.
2. Mafia II
Developer: Illusion Softworks
One of the best games in the world for the category of third-person shooter, or take a third person perspective. Got into the spotlight because of this game actually tells about the life of a mafia who roamed the United States in the era of the 1940s.
Game published by 2K Games, games label of Take-Two Interactives, take you to the virtual world of organized crime. Mafia II is the sequel to the game Mafia, which successfully sold two million copies. In it you are required to complete the mission marred by shooting, car chase action, up to steal important documents in government buildings.
3. Half-Life
Developer: Valve Corp.
You know Counter-Strike or CS. Yes, CS is part of Half-Life, game tactics in the category of first-person shooter (take the first-person perspective). Its popularity is no question. More than 50 Game of the Year awards from various event capture.
Not only that, several times a game is always perched as the best game in a few websites for months. Half-Life became the first game that successfully combines the two camps battle, counter-terrorists and terrorists, with a screenplay full of puzzles and management strategies
4. Call of Duty
Developer: Activision
Call of Duty is a first-person shooter game in the second world war era. First appeared in 2003 and continued to expand into the global. Now this game is increasingly popular even in Indonesia. Not only on PCs, game consoles are also in demand in the corridor.
Reportedly, Activision is currently preparing Call of Duty: Modern Warfare 3, the eighth version of Call of Duty, and will be released in 2011. The closest, Activision will release Call of Duty: Black Ops in November 2010. Just wait for a new surprise from Activision.
5. The Sims
Developer: Electronic Arts (EA)
Developed by Maxis and published by EA, The Sims skyrocketed rapidly in the gaming world. Within a month, this game is fantastic sales record, which is 6.3 million copies! Not surprisingly, The Sims can be spelled mild nan casual games, so it can be played at various age levels.
In a simulation game, players create a society of interacting socially. Communities that grow from children to adults. Just like real life. As if you are given the power to make your dreams for this world. Bravo!
(InformationWeek) (art)
Source • VIVAnews
Game comes from the English word that has the basic meaning games. The game in this case refers to the notion of "intellectual agility" (intellectual Playability).
Games can also be interpreted as an arena for decision and action players. There are targets to be achieved PLAYERS.
Intellectual agility, at some level, is a measure of the extent to which the game was exciting to play optimally.
At first, the game is identical to child's play. We always think the game is an activity undertaken by children who can please them.
In other words, any activity that requires thinking, intellectual agility and the achievement of specific targets can be said as a game.
But that will be discussed on this occasion is contained in a computer game, both off line and online. Current developments in computer games very fast. The manager of the gaming industry are competing to create the game more real and exciting for the players. This makes the development of games on the computer very quickly. So the games is not just a game to fill in spare time or just a hobby. But rather a way to enhance creativity and intellectual level of its users.
So, gaming is a process of "fine tuning" (or equating the frequency) of logic to think our children to think logically sophisticated computer applications earlier. At the same time, the game also significantly sharpen the analysis of its users to process information and make decisions quickly that telling. But, of course, the fact also must we enter into the calculation. The fact that such is the addiction of the players / users of acute against this sort of computer game. They can forget everything else going their duties included assignment study.
• UNDERSTANDING THE GAME
According to Augustine Nilwan in his book "Professional Animation and Game Programming" published by Elex Media Komputindo, games in mistaken as an activity tersetruktur or also used as a learning tool. A game can be characterized from what players are doing for example:
A. Equipment
For example: ball, card, board, or a computer.
B. Regulation
Regulations used to determine the player's turn, the right and obligation of each player, and the goal of the game.
C. Skill, Strategy and Luck
Game with the skills, for example by physical force, such as wrestling, shooting and mental powers such as chess.
D. Single Player Games (players one person) and Double Player (more than one player)
If a single player, the player must play with skill, pace with time and luck while double players, players are required to use a strategy and cohesiveness among the players, to achieve a particular purpose or otherwise the player must compete with other woods players to achieve something objective.